HEY YOU!
Well, we've been keeping it a little hush hush because of game dev superstition and a general fear of things not coming together, but I think we're at a point where I can say things are really coming together.
Not only is Waha back in action, she's in more trouble than ever, and you might be able to play whatever we end up calling our "Part 2" "soon" (by my definition).
Tharosthedragon took over on programming a few months ago and has been doing a bang-up job handling all my dumb little ideas; we've added enough new mechanics and art that it feels less like a "Part 2" and more like a proper sequel.
Got a little clip of gameplay on Bluesky showing off some of the new mechanics. I didn't mention I'm on Bluesky now! That's something.
The campaign is multiple times the size and scope of Robot Daze, and a fair deal more difficult as you might be able to tell from the clip. I won't promise an Easy Mode, but I'm not not considering it. We'll see what my carefully handpicked playtesters say.
If you want to skip the story and get straight to the action, there are now two different Arcade modes, one with vanilla levels and one with all the new mechanics, 50 levels each. That's 100 arcade levels. That's twice as much as last time. Wow!
I know Newgrounds games are typically something you play and finish in one sitting. That's still technically true. My hope is that this game is fun enough that the one sitting you do give it is a big one. Still got a few surprises up our sleeves that you'll just have to play to find out about... which you'll be able to do "soon" (my definition)!
Much love, expect updates
DocDiegO
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